Month: May 2017

How Tabletop RPGs Can Teach You To Write Better Characters

A story succeeds or dies by the merits of its characters. Big bold statement right out the gate, I know. Let me back that up a bit. You can have one of the most compelling and unique settings ever imagined. You can have a powerful, impactful plot the likes of which has never been seen before. But if the characters populating this setting and/or following this plot are as interesting as soggy biscuits, your story still isn’t going to go anywhere. People won’t enjoy reading it, and apart from anything else you’re not going to enjoy writing it. God...

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The Lessons We’re All Missing From 13 Reasons Why

13 Reasons Why, the Netflix TV adaptation of Jay Asher’s 2007 YA novel, is rapidly turning into one of those divisive marmite TV shows: people are either showering it with praise (at the time of writing it holds a solid 91% on Metacritic) or condemning it as dangerous (a simple Google search will show you exactly what I mean). The big accusation is that this show is somehow dangerous for the teenage viewers it ostensibly targets, that it romanticises and encourages suicide and depression rather than communicating a more positive message about mental health. This is a blog post...

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